NurseStationPersonAppletUl/components/v-sign/v-sign.vue

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Vue
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2023-03-28 10:02:47 +08:00
<template>
<view class="signature-wrap">
<canvas
:canvas-id="cid"
:id="cid"
@touchstart="onTouchStart"
@touchmove="onTouchMove"
@touchend="onTouchEnd"
style="height:600rpx"
:style="[{ width: formatSize(width)}, customStyle]"
></canvas>
<slot />
</view>
</template>
<script>
/**
* sign canvas 手写签名
* @description 设置线条宽度颜色撤回清空
* @tutorial
* @property {String} cid canvas id 不设置则默认为 v-sign-时间戳
* @property {String, Number} width canvas 宽度
* @property {String, Number} height canvas 高度
* @property {Object} customStyle 自定义样式
* @property {String} lineColor 画笔颜色
* @property {Number} lineWidth 画笔大小权重大于 v-sign-pen 组件设置的画笔大小
* @event {Function} init 当创建完 canvas 实例后触发向外提供 canvas实例撤回清空方法
* @example <v-sign @init="signInit"></v-sign>
*/
import { formatSize } from './utils'
// convas 实例
let canvasCtx
export default {
name: 'v-sign',
props: {
// canvas id
cid: {
type: String,
default: `v-sign-${Date.now()}`
// required: true
},
// canvas 宽度
width: {
type: [String, Number],
default: '100%'
},
// canvas 高度
height: {
type: [String, Number],
default: 300
},
// 画笔大小,权重大于 v-sign-pen 组件设置的画笔大小
lineWidth: {
type: Number
},
// 线颜色
lineColor: {
type: String,
default: '#000'
},
// canvas自定义样式
customStyle: {
type: Object,
default: () => ({})
}
},
provide() {
return {
getInterface: this.provideInterface
}
},
data() {
return {
formatSize,
lineData: [],
winWidth: 0,
winHeight: 0,
penLineWidth: null, // v-sign-pen 组件设置的画笔大小
}
},
mounted() {
canvasCtx = uni.createCanvasContext(this.cid, this)
// 初始化完成,向外暴露接口
this.$emit('init', this.provideInterface())
// 获取窗口宽高
uni.getSystemInfo({
success: res => {
this.winWidth = res.windowWidth
this.winHeight = res.windowHeight
}
})
},
methods: {
onTouchStart(e) {
const pos = e.touches[0]
this.lineData.push({
style: {
color: this.lineColor,
width: this.lineWidth || this.penLineWidth || 4
},
// 屏幕坐标
coordinates: [
{
type: e.type,
x: pos.x,
y: pos.y
}
]
})
this.drawLine()
},
onTouchMove(e) {
const pos = e.touches[0]
this.lineData[this.lineData.length - 1].coordinates.push({
type: e.type,
x: pos.x,
y: pos.y
})
this.drawLine()
},
onTouchEnd(e) {
// console.log(e.type, e)
},
// 清空画布
clear() {
this.lineData = []
canvasCtx.clearRect(0, 0, this.winWidth, this.winHeight)
canvasCtx.draw()
},
// 撤销
revoke() {
this.lineData.pop()
this.lineData.forEach((item, index) => {
canvasCtx.beginPath()
canvasCtx.setLineCap('round')
canvasCtx.setStrokeStyle(item.style.color)
canvasCtx.setLineWidth(item.style.width)
item.coordinates.forEach(pos => {
if (pos.type == 'touchstart') {
canvasCtx.moveTo(pos.x, pos.y)
} else {
canvasCtx.lineTo(pos.x, pos.y)
}
})
canvasCtx.stroke()
})
canvasCtx.draw()
},
// 绘制线条
drawLine() {
const lineDataLen = this.lineData.length
if (!lineDataLen) return
const currentLineData = this.lineData[lineDataLen - 1]
const coordinates = currentLineData.coordinates
const coordinatesLen = coordinates.length
if (!coordinatesLen) return
let startPos
let endPos
if (coordinatesLen < 2) {
// only start, no move event
startPos = coordinates[coordinatesLen - 1]
endPos = { x: startPos.x + 1, y: startPos.y }
} else {
startPos = coordinates[coordinatesLen - 2]
endPos = coordinates[coordinatesLen - 1]
}
const style = currentLineData.style
canvasCtx.beginPath()
canvasCtx.setLineCap('round')
canvasCtx.setStrokeStyle(style.color)
canvasCtx.setLineWidth(style.width)
canvasCtx.moveTo(startPos.x, startPos.y)
canvasCtx.lineTo(endPos.x, endPos.y)
// const P1 = this.caculateBezier(startPos, endPos, centerPos)
// console.log(P1.x, P1.y)
// canvasCtx.moveTo(startPos.x, startPos.y)
// canvasCtx.quadraticCurveTo(P1.x, P1.y, endPos.x, endPos.y)
canvasCtx.stroke()
canvasCtx.draw(true)
},
canvasToTempFilePath(conf = {}) {
return new Promise((resolve, reject) => {
uni.canvasToTempFilePath(
{
canvasId: this.cid,
...conf,
success: res => {
resolve(res.tempFilePath)
},
fail: err => {
console.log('fail', err)
reject(err)
}
},
this
)
})
},
setLineWidth(numberVal) {
this.penLineWidth = numberVal
},
provideInterface() {
return {
cid: this.cid,
ctx: canvasCtx,
clear: this.clear,
revoke: this.revoke,
canvasToTempFilePath: this.canvasToTempFilePath,
setLineWidth: this.setLineWidth
}
},
/**
* 计算二次贝塞尔曲线 控制点 P1
* 起点 P0(x0,y0)控制点P1(x1, y1)P2(x2, y2)曲线上任意点B(x, y)
* 二次贝塞尔公式B(t) = (1-t)²P0 + 2t(1-t)P1 + t²P2
* 代入坐标得
* x = (1-t)²*x0 + 2t(1-t)*x1 + *x2
* y = (1-t)²*y0 + 2t(1-t)*y1 + *y2
*/
caculateBezier(P0, P2, B, t = 0.5) {
const { x: x0, y: y0 } = P0
const { x: x2, y: y2 } = P2
const { x, y } = B
let x1 = (x - (1 - t) * (1 - t) * x0 - t * t * x2) / (2 * t * (1 - t))
let y1 = (y - (1 - t) * (1 - t) * y0 - t * t * y2) / (2 * t * (1 - t))
return { x: x1, y: y1 }
}
}
}
</script>
<style lang="scss" scoped>
.signature-wrap {
position: relative;
}
</style>