using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Windows.Forms; namespace SOH.FenZhen.Client { public class HotKeys { //引入系统API [DllImport("user32.dll")] static extern bool RegisterHotKey(IntPtr hWnd, int id, int modifiers, Keys vk); [DllImport("user32.dll")] static extern bool UnregisterHotKey(IntPtr hWnd, int id); int keyid = 10; //区分不同的快捷键 Dictionary keymap = new Dictionary(); //每一个key对于一个处理函数 public delegate void HotKeyCallBackHanlder(); //组合控制键 public enum HotkeyModifiers { Alt = 1, Control = 2, Shift = 4, Win = 8 } //注册快捷键 public void Regist(IntPtr hWnd, int modifiers, Keys vk, HotKeyCallBackHanlder callBack) { int id = keyid++; if (!RegisterHotKey(hWnd, id, modifiers, vk)) throw new Exception("注册失败!"); keymap[id] = callBack; } // 注销快捷键 public void UnRegist(IntPtr hWnd, HotKeyCallBackHanlder callBack) { foreach (KeyValuePair var in keymap) { if (var.Value == callBack) { UnregisterHotKey(hWnd, var.Key); return; } } } // 快捷键消息处理 public void ProcessHotKey(Message m) { if (m.Msg == 0x312) { int id = m.WParam.ToInt32(); HotKeyCallBackHanlder callback; if (keymap.TryGetValue(id, out callback)) callback(); } } } }